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 Yottsu and Roku(done)

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Zutto Uchiha
Akatsuki
Akatsuki
Zutto Uchiha



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PostSubject: Yottsu and Roku(done)   Yottsu and Roku(done) EmptySun Apr 12, 2009 9:12 am

Name: Yottsu and Roku

Age: 13

Gender: Male

Village: Sound to Sand

Rank: Genin

Physical Appearance: Yottsu and Roku(done) Sako-top Yottsu and Roku, are twin brothers, that are joined together due to a bloodline, but they can separte anytime they need to. The two brothers are of course twins, so, they almost look alike, in everyway. They both have brown hair, that covers their eyes. They have green eyes, that are both the same size. They both wear the clothing of a Special sound soilder, shwoing they are still loyal to the sound village. Although, they do not wear their sound headband. Intead they were the sand headband, around their waist. They both wear black pants and a purple belt, that most Special soilders wear. The only difference between the two, it that Yottus wears red beads and Roku does not.

Personality: They enjoy bad-mouthing the opposition. When in battle Yottsu liked to prolong the fight by toying with the opponent and use unnecessarily powerful techniques. This tendency of Yottsu's caused him to slow down the rest of the group whenever he got interested in an opponent. Roku was able to counteract this flaw by being more impatient and hasty than his brother, forcing Yottsu to quickly end his battles. And aside from this, the two brothers are exetermly smart, even if they do not show it at first. They also know what each other is thinking. They are much stronger than most people think. They train together often, so they can fight alone, if needed.


Element: Earth, Fire(At chunnin)

Weapon of Choice:

Fighting Type: Taijutsu and Ninjutsu

Background:
The two twin brothers grew up in the sound village, together. They had always looked up to the many of ninja that were strong. They looked up most to twins of the sound village because like them they were twins as well. The only differences were that they were joined together and a lot stronger. Yottsu and Roku, did not start out as ninja's in their village, but they did wander onto a man, who wanted to start a great man's research again. They were offered to be test subjects and not knowing what that was, they glady accpeted.

The two were brought to a serect building, just outside of the sound village, where they were locked up till they were needed. They did not hate it there but they did not enjoy it much either. This man dieicded that they would be much stronger than any of the sound ninja. He would take DNA from each of them and use them on this boy. He would make one of the strongest sound shinboi that ever lived. It took many years to complete this plan. It wasn't until the two brothers were twevele that they were relased.

They then went onto the acadmey were they learned nothing. They already knew many jutsu from the DNA they had reviced. The quick passed thios acadmey and went onto being Genin. They two brothers had their own bloodline, that was bits and pieces of other sound shinobi. They did however look mostly like the ones called Sakon and Ukon, because they two where stuck together now, which they were very proud of.

The two brothers researched, all sound shinobi, finding their flaws and strengths. They started with their favorite, the ones who they looked up too. They even started acting like them! As soon as the were ready to start with their Genin team, only part of their research was done. However, they did know more jutsu than the normal Genin.

The two brothers went on to do great things for their village, or great things under The man'seyes. Yottsu and Roklu proved that his research did better than he had even hoped. Sound would soon be a wolrd known name, if he could make more shinboi like this. The Man did more test, but he had failed in creating a stable user. Yottsu and Roku were happy that they might be the only ones to use this bloodline.

Now as full-time Geinn, their Genin team, was weak. They new that they know would make great test subjects. They brought them to The man who had gave them there power. and had him test them on something else.

They know live in the sand village, for an unknown reason.

Rp Sample:
From a far, a snap of the fingers were heard, and right after that snap a dark portal opened. The portol looked big enough for one person to walk through at a given time. Also, it looked as it would say open until the person who opened it, had wanted it closed. Followed by the opening of the portal, footsteps faded in, they were very slow. As soon, as those foot steps got louder, laughter was heard from inside the dark portal. The person in this portal had gotten very close, as if they were about to enter the Village hidden in the sand.

Soon, a black robed man walk into the middle of the village, and laughed. His hood was covering his face, but he did seem to have red glowing eyes. These eyes somehow let off a little heat, when someone was close enough to them. This man was surely a shadowy firuge, and he did not want to be messed with. The man sighed and folded his arms.

The man looked around and saw what had happened. Drac left the village, the one whom he had been after, and the one that always got away from him. He looked behind him and the portal had stayed open as the man got further away from it. He began to laugh, as he still knew one Bijuu he needed to get, the Six tailed. "Now, six tails, where might I find thy?" He laughed as he looked around the village, and soon after taking his hood of, showing that Garnurk was behind it.

Clan Name: Soma no Ko

Kekei Genkai: is the unique ability of Yottsu and Roku that allows them to unify some or all of one's body with the others body. Typically, Youttsu is dormant in Roku's body, with his head protruding from the back of Yottsu neck. When Youttsuis in need of assistance, Roku can bring out some of his body parts to aid Yottsu in blocking or attacking.

If needed, Roku can separate from Yottsu's body so that the two can attack independently. While this can be an effective way of double teaming an opponent, Ukon is not used to being outside of or leading Yottsu's body and is much weaker when he does so. Despite this, the separated brothers are capable of merging with the bodies of others through Parasite Demon Demolition Technique

Once they have done so, Yottsu or Roku can destroy the host's cells from the inside, slowly killing them. While within another's body, however, they are vulnerable to whatever injuries befall upon the host, in theory allowing the host to commit suicide to kill either of the brothers. Yottsu and Roku have had time to train with the bloodline, and with that training, they found out, they can use a fraction of the others strength and they know what the other is thinking, while fighting.


Clan History: This is not really a clan, and more of just a bloodline. It was started years ealier, by two brothers and then those brothers were killed. About the time, when the new bloodline came, was years later, from two twins, named Yottsu and Roku. A man from the sound village, gave it to them, by using the same test, they brothers before them had.

The test, really just puts the two user together, but allows them to separte when it is needed. This makes them a great team, and they need to get along with one another. If they are together long enough, they know what the other is thinking, making this a fairly strong bloodline.

Jutsu:

Name: Multiple Connecting punches

Rank: C

Type: Taijutsu

Element:

Description: Roku's arms sprout from one of Youttsu' s and they punch the opponent, doubling the usual damage. The users must be together to use the jutsu. And Yottsu and Roku use a weakned version of this jutsu, than the ones before them.

Clan: Soma no Ko

Name: Multiple Connecting Kicks

Rank: C

Type: Taijutsu

Element:

Description: Roku's legs sprout from one of Yottsu's and they kick the opponent, doubling the usual damage. The users must be together to use the jutsu. And Yottsu and Roku use a weakned version of this jutsu, than the ones before them.


Clan: Soma No Ko

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse

Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.


Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed

Name: Explosion Tag: Activate
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Type: Ninjutsu
Element: N/A
Description: A very basic technique that allows a ninja to escape from rope binds.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.


Last edited by Yottsu & Roku on Tue Apr 14, 2009 2:56 am; edited 6 times in total
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Adam
The Fourth Hokage
The Fourth Hokage
Adam



Yottsu and Roku(done) Empty
PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptySun Apr 12, 2009 10:38 am

Can't mention Canons in your history.
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Zutto Uchiha
Akatsuki
Akatsuki
Zutto Uchiha



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PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptyMon Apr 13, 2009 10:41 am

Not even if I just look up to them?

And I will finish this tomorrow.
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Adam
The Fourth Hokage
The Fourth Hokage
Adam



Yottsu and Roku(done) Empty
PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptyMon Apr 13, 2009 10:47 am

No sorry, you cant refer to canons at all.
Sorry
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Zutto Uchiha
Akatsuki
Akatsuki
Zutto Uchiha



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PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptyMon Apr 13, 2009 8:36 pm

Jutsu: Name:Taekwondo

Rank: C

Type: Taijutsu

Element:

Description:Taekwondo is known for its emphasis on kicking techniques, which distinguishes it from martial arts such as karate or southern styles of kung fu. The rationale is that the leg is the longest and strongest weapon a martial artist has, and kicks thus have the greatest potential to execute powerful strikes without successful retaliation.

Taekwondo as a martial art is popular with people of both genders and of many ages. Physically, taekwondo develops strength, speed, balance, flexibility, and stamina. An example of the union of mental and physical discipline is the breaking of boards, which requires both physical mastery of the technique and the concentration to focus one's strength.


Name: Stances

Rank: D-C

Type: Taijutsu

Element:

Description: Attention Stance
Charyot Sogi is the neutral, non combat stance used in class at all times when not training, during address, discussion etc. Feet are pointed outwards at slightly under a 45 degree angle with the heels close together. When bowing you should incline your head 15 degrees forward, remembering to always keep your eyes fixed on your opponent. D

Closed Stance
Moa Sogi means the feet are parallel and close together. It can be side facing or front facing to your opponent.it is used to simulate the practitioner being restrained.ie moa sogi A where the arms are in front of the practitioners face with one fist covered by the opposite hand.the opening movements of won hyo tul are a prime example of this where the practitioner starts off in moa sogi a and then bursts out of their attackers grasp with a twin knifehand block D


Walking Stance
Gunnun Sogi is used to approach or retreat in combat and poomsae. Feet should be maintained shoulder width apart except when stepping, where the leading foot moves outwards marginally. To maintain a solid base, each step should put about a shoulder width between feet. When stopping in the middle of a step, the back foot should be inclined outwards slightly to aid balance. D


L-Stance
Niunja Sogi (Back Stance: Ap Sogi) is a standard fighting stance used in Taekwondo to prepare for kicking. The body is turned to present only the side to the opponent and the legs are split one and a half shoulder widths apart. The front foot points directly forwards while the back leg is turned out just under 90 degrees. The feet are lined up along the heels. To make sure you have the L-stance properly aligned, stand with your feet together, turn out the toes and step the back foot directly backwards into the stance. 70% of the weight should be on the back leg which means the front leg can be engaged in quick kicking and it will not unbalance the practitioner if swept. D


Parallel Stance
Naranhi Sogi is a neutral stance from where a variety of Taekwondo kicks and punches may be thrown. The feet are both pointed forward and placed shoulder width apart. Arms are lightly bent with the clenched fist just under the navel and the muscles of the body should be lightly relaxed, ready to spring into action at any moment. D


Rear Foot Stance
Dwit Bal Sogi is sometimes known as Cat Stance or Tiger Stance in Taekwondo. It is like the L-Stance but much tighter, and the feet are slightly over head width apart. Again most of the weight is placed on the back foot(60/40), leaving the front leg ready to kick. D

Sitting Stance
Annun Sogi is a low stance used in Taekwondo and several other martial arts as a neutral position, which also enables an individual to practice punching. In Chinese martial arts, it is known as the 'horse-stance'.

Feet are placed wide, around two shoulder widths apart and the knees are deeply bent until the hamstrings lie parallel with the floor. The back is kept straight. Arms are bent with closed, upturned fists held at the hips. As each punch is directed forward, the fist swivels 180 degrees down to a natural position before impact, turning back up again as it is retracted to the sides.

This is a very arduous position for the legs and lower back. While punches are being trained, other parts of the body are receiving an workout. As a student progresses, his hips will begin to open up and he will be able to achieve an even lower stance. Tests of martial endurance are often based around maintaining this position for protracted periods, holding other objects on outstretched arms or even balancing them on the head. C


Fighting Stance
This refers to the non-traditional stance sued in sparring and competition. The body is turned sideways to the opponent to present a smaller target with feet around shoulder width apart. The feet may be frequently switched to confuse and worry the opponent as to which is the leading leg. Hands are held up in a high guard to protect the head and the weight is kept light to enable quick movements. As in many other side facing stances, it is common to keep the majority of the weight on the back leg to avoid being swept and enable the front to deliver fast front kicks. C



Clan: N/A

Name: Hand Attacks

Rank: E-C

Type: Taijutsu

Element:

Description: Forefist - A closed fist may be jabbed out directly to strike with the forefist knuckles. This is a suitable position for general punches to soft areas of the body. Without protection, it is inadvisable to strike the bony face as fingers are likely to get broken on the hard temple and jaw bones. C

Hammer fist - A closed fist may be brought down in a hammering motion to strike with the underneath. Such a strike can obliterate an opponent's nose, making it near impossible for him to retaliate. E

Backfist - A Son Dung clenched hand is swung backwards into the face of an opponent. The back of the hand makes contact and the momentum garnered in the swing makes this a powerful strike. Spinning backfists are a knockout punch and banned in most Taekwondo competitions. C

Knife Hand - Sonkal' is the Taekwondo name for a 'Karate Chop', i.e. where an open hand is hammered down to make impact with the underside. A Ridge Hand is the opposite, where the top of the open hand strikes. These are commonly made to the side of the neck. D

Fingertips - Joomuk can be used to strike vulnerable areas of the body such as pressure points. Used in self-defence and not competition sparring, one and two finger strikes are made to the eyeballs. Four finger strikes engaging the tips of the outstretched hand (known as Spear hand) can be made to vital points in the neck. C

Thumb - Umji is a fist with the thumb protruding over the top. This is a formidable weapon in pressure point striking. Vulnerable areas can be targeted all over the body such as the sternum, the spaces in between the ribs and other nerve clusters. C

Palm Heel - Is a classic self-defence strike where the hand is pulled back to engage the base of the palm in an upwards thrusting strike. This is particularly dangerous if applied to the base of the nose or chin and can result in death. Obviously banned in competition Taekwondo. C

Four Knuckle strike - This is a fist shape particular to the Asian martial arts. Instead of closing the fist completely, the fingers are held out and only the knuckles are bent thereby presenting the upper set of knuckles as the striking surface. This fist is used for breaking boards as the smaller surface area concentrates the punches power. In self-defence, it may be used to purposefully break an attackers jaw.
C
Clan:


Name: Kicks

Rank: C

Type: Taijutsu

Element:

Description:
Front Kick (앞 차기 ap chagi): This is a very linear kick. The practitioner raises the knee to the waist, pulls the toes back and quickly extends the foot at the target. It is also known as the snap kick. The front kick is one of the first kicks learned in TKD; if mastered it can become one of the most powerful. This technique is more meant to be used to push the attacker away, but can injure.
Side Kick (옆 차기 yeop chagi): A very powerful kick, first the practitioner simultaneously raises the knee and rotates the body 90 degrees, and then quickly extends the leg, striking with the heel or the side of the foot.

Roundhouse Kick Turning Kick or Round Kick (돌려 차기 dollyeo chagi): The practitioner raises the knee, turns the hips, pivots on the non-kicking foot, and snaps the kick horizontally into the target at a 80 to 90-degree angle, either with the instep or with the ball of the foot (in the latter case, with the toes pulled back out of the way as in a front kick). The latter technique requires a great deal of flexiability in the heel.
Reverse Turning Kick (뒤 차기 bandea dollyeo chagi): Here the practitioner turns the body away from the target and pushes the back leg straight toward the target, hitting it with the heel while watching over the shoulder. The turning motion helps to give this kick a lot of power. Without proper care, you can "spin out" and lose your balance from using this attack.

Reverse Side Kick (반대 옆 차기 bandae yeop chagi): Similar to the back kick, here the body turns further, allowing the heel to hit the target with the foot pointing to the side as in a regular side kick, instead of more downward as in a true back kick.

Hook Kick (후려 차기 huryeo chagi): A less popular kick traditionally, it has found increasing favor in modern competitions. The practitioner raises the knee in a fashion similar to the roundhouse kick, then extends the foot outward then snaps it around in a dorsal arc, with the heel as the intended striking weapon.
Axe Kick (내려 차기 naeryeo chagi): Another kick that has increased in popularity due to sparring competitions. The leg is raised in front of the body. The leg remains straight or close to straight as it rises, then the leg is pulled down with the heel pointed downward. It is typically targeted toward the head or shoulders and requires significant flexibility to employ effectively. This kick is best used against the coller bone, which can readily break from this attack.

Crescent Kick (반달 차기 bandal chagi): There are two variations of this kick: the outer crescent and the inner crescent. In the outer, the practitioner raises the extended leg as high as possible, and slightly up across the body, (a bit across the centerline of the body), then sweeping outward to the side, in a circular movement. In the inner, the motions are the same but the direction of the kick changes, this time originating from the outside of the body, heading towards the inside, or centerline of the body. These kicks are also called "Inside Kick" and "Outside Kick" at some taekwondo schools, and "Inside-Outside" and "Outside-Inside" at others.

Spin Kicks (반대 돌려 차기 bandae dollyeo chagi): There are several spinning kicks that involve the rotation of the entire body and head before the kick is released. Spinning kicks include the back pivot kick (dweel chagi), spinning hook kick (dweel huryeo chagi), spinning axe kick, butterfly kick, returning kick, 360 turning kick, and a number of other kicks of varying popularity.

Jump Kicks (뛰어 차기 ttwieo chagi): There are also many kicks that involve jumping before their execution. These include jumping front kick (ee dan ap chagi), jumping side kick (이단 옆 차기 idan yeop chagi), flying side kick, jumping axe kick, jumping roundhouse (ee dan dollyeo chagi), jumping spinning hook kick, jumping spinning roundhouse kick, butterfly kick or "shuffle jump kick," jumping (or counter) back kick, and jump spinning side kick. Normally, jumping kicks involve pulling up the back leg to help gain height during the jump and then performing the kick itself with the front leg.

Advanced Kicks : There are a variety of kicks that can be used in combination or stem out from a simple kick to create more difficult ones. Some of these include 540 Kick (One spins 1 1/2 times in mid-air and does a kick, usually a back spinning hook kick) and Triple Aero Kicks (One does round house kick, back spinning hook kick, and another round house kick in mid-air).

Fast Kicks: Also, many kicks can be employed using a fast kick style. The practitioner shuffles the back leg forward to the front leg, and the front leg comes up and kicks closer to the enemy than the practitioner had been before execution. This can be used with side kick, roundhouse kick, front kick, hook kick, and axe kick. They are called Fast "insert kick name".


Clan:

Name: Blocks

Rank: D

Type: Taijutsu

Element:

Description: Single Forearm Block - Wae Sun Palmok is used to deflect an attack (usually a kick) made at the torso. Starting up near the opposite shoulder, the leading hand is projected down and across the body to deflect the kick with the forearm.

Low Block - Najundi Makgi is used to defend against low attacks to the torso or legs. This is one of the most basic Taekwondo blocks and one of the first things a beginner will learn. The lead forearm is bent and raised to shoulder height, snapping the arm down straight with the palm facing the ground, which blocks any incoming low kicks.

High Block - Nopunde Makgi is another basic Taekwondo block, used to defend against overhead attacks to the head and shoulders. The arm is bent and raised above the head, and the underside of the forearm absorbs the impact of the blow, which may be painful but is better than it connecting with your head or delicate clavicle. This block is used to defend against Hammerfists, Axe Kicks and overhead strikes with blunt instruments.

Palm Block - Sonbadak Naeryo Makgi is a standard block used to deflect incoming kicks and punches. The open hand is raised up to shoulder height and thrust directly down to meet the attackers limb. The heel of the hand makes contact with the attacker’s forearm in case of a punch, or shin in case of a kick. Although simple, it requires a lot of partner training to get the timing of this Taekwondo block correct.

Knife Hand Block - The hand is kept in a knife hand position to block attacks to the torso. As the front arms sweeps down in an arc from the inside to the outside of the body, the back hand is simultaneously pulled back to the back hip and ready for a counter punch.

Double Forearm Block - This is a more advanced Taekwondo block, designed to be used against a strong attack to the centre of the body. Standing sideways, the lead forearm blocks the attack with the fist closed. The second arm provides further support, linking into the crook of the arm so both forearms are at a 90 degree angle to the body.

Double Knife Hand Block - With the hands held open in the knife hand position, a powerful kick aimed at the solar plexus can be successfully blocked. Both hands come across the body, intersecting at the forearms and providing a firm defence.[/b]
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Zutto Uchiha
Akatsuki
Akatsuki
Zutto Uchiha



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PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptyMon Apr 13, 2009 9:13 pm

Name: Earth Armor(Unmastered)

Rank: C

Type: Ninjutsu

Element: Earth

Description: bring rocks, dusts, or pebbles around them and mold them to fit their body and create something similar to armor. They can also hide inside the earth by molding the rock around them as a shell. Yottsu and Roku can only mold two points are their bodies, about 6 inchs long each.

Clan:

Name: Underground Projection

Rank: C

Type: Ninjutsu

Element: Earth

Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him.


Clan:

Name: Rock Gloves

Rank: C

Type: Ninjutsu

Element: Earth

Description: they cover their hands in small rocks then project them at a target as bullets or compacted fists to blugden the opponent. A more refined and favored method however is to use them as detachable hands, maintaining the hand shape and literally grabbing and restraining the opponent from a distance.


Clan:

Name: Levitation

Rank: D

Type: Ninjutsu

Element: Earth

Description: involves levitating nearby earth and stone of numerous sizes (more powerful benders can move larger masses), and propelling them at foes by punching or kicking motions.


Clan:

Name: Earth Needles

Rank: D

Type: Ninjutsu

Element: Earth

Description: The user makes needles come from there finger tips, and they are much like kunai, and come at the rate of one. They can be shaped into bigger needles, allowing only a few or one to come from the hand. five can be shot at a time.

Clan:
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Zutto Uchiha
Akatsuki
Akatsuki
Zutto Uchiha



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PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptyTue Apr 14, 2009 1:01 am

Done
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Jiro
Leaf ANBU
Leaf ANBU
Jiro



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PostSubject: Re: Yottsu and Roku(done)   Yottsu and Roku(done) EmptyTue Apr 14, 2009 1:17 pm

Approved
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