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 Kumori jutsus

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L

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PostSubject: Kumori jutsus   Thu Jul 09, 2009 4:29 am

Name: Teshi Sendan (Finger Bullet Drill)
Rank: C
Type: KKG (nin)
Element: N/A
Description: This is a bloodline limit allowing members of the Kaguya clan to shoot bullets made of bone out of the tips of their fingers at great speeds. The user usually uses the jutsu in combination with one of his/her dances. The user also usually uses a swinging or dramatic slashing movement to represent the velocity at which the bullets are shot.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

Name: Toge no Mai [Dance of the Thorn]
Rank: C
Type: KKG(nin)
Element: N/A
Description: Using the Shikotsu Myaku [Corpse Bone Pathways] the user will manipulate the bones in their Metacarpals bones at the location of their Flexor tendons. In layman terms, the user manipulates the knuckles on their fists. In doing this, the user will extend, sharpen, harden, and reshape the bones until they form into blade like claws. This move allows the user to do this with both hands, and with all four of the knuckles upon the individual hands. The lesser form of this dance is to grow out the knuckles only a short amount making them like small thorns on a rose that increase the effectiveness of punches. However, the true form of this technique is to extend the bones out until they are thin blades with fine sharp tips. These bones can be made to extend a max of a foot, but average out to only around 8 inches. While these bones can be used for a variety of purposes, this dance focuses upon swift slashing and stabbing motions emphasized towards three main target areas, those being the temple, throat, and abdomen. Theses areas proved for the most effective strikes, and this is an effective technique due to the speed and agility of the user.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

Name: Dance of the Sunlight's Shadow
Rank: A
Type: KKG(nin)
Element: N/A
Description: Kumori will stand in once spot and release bones from the bottom of his feet quietly and undetectably. It is highly unlikely that the opponent will know that the bones will be going into the ground because; the jutsu is not visible because the jutsu is going from the feet directly into the ground, the jutsu does not make an audible noise, the probability of the opponent feeling the ground move because of the jutsu is highly unlikely. The jutsu can be combined with genjutsu to minimize the effect of detectability to zero. The Byakuugan is the only sure way of detecting this jutsu. After the bones make it into the ground they travel under the ground and unleash a surprise attack by popping out of the ground and quickly striking the opponent. The jutsu gets it's name by the way the bones shoot out of the ground. The best way for them to surprise the opponent is to pop out of the ground on the opposite side of the opponents shadow. This is because this is the spot where the sun's light is focused on the opponent and if the opponent happens to look he will catch a glare from the sun thus blinding him and making him more susceptible to the attack. However at this point a user with the sharingan will be able to pick up on it if they have the speed because the bones, once out of the ground, will cast a slight shadow. This completes the name of the jutsu. Althought it's a pretty rudimentary jutsu, it gets it's deadliness from the fact that it is extremely hard to detect.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

Name: Raikaze no mai (Dance of Lightening and Wind)
Rank: A
Type: KKG(nin)
Element: Lightening+Wing
Description: This jutsu is more of a field changer that an attack. Kumori will start to dance just like an ordinary Kaguya dance but this is a distraction. By the time Kumori uses the this juts he has probably used some of his other, real, dances. Kumori will start to dance and release bolts of lightening into the sky. He will also begin to spin while releasing wind chakra thus creating wind and small whirlwinds. By the time the dance is finished a small storm has been created. Kumori can use this to his advantage as he can channel the newly summoned natural lightening into his jutsus thus conserving chakra.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

Name: Bunshin no Jutsu - Clone Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse

Name: Henge no Jutsu - Transformation Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents

Name: Kawarimi no Jutsu - Change of Body Stance Technique
Rank: E
Type: Ninjutsu
Element: N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.


Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: E
Type: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water

Name: Kinobori no Waza - Act of Tree Climbing
Rank: E
Type: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed

Name: Explosion Tag: Activate
Rank: E
Type: Ninjutsu
Element: N/A
Description: The user will activate an explosion tag. Normally, the tag will be placed by them, so they know where it is and can easily activate it.

Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Type: Ninjutsu
Element: N/A
Description: A very basic technique that allows a ninja to escape from rope binds.

Name: Kai - Release
Rank: D
Type: Ninjutsu
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu - Body Flicker Technique
Rank: D
Element: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearancejust tell which ones are approved and i will delete the rest then train them ^^


Last edited by L on Sun Jul 12, 2009 1:35 am; edited 1 time in total (Reason for editing : removed a jutsu)
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L

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PostSubject: Re: Kumori jutsus   Sat Jul 11, 2009 5:38 am

bump hmmm...no mods checking apps.... >.<'
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Nagori
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PostSubject: Re: Kumori jutsus   Sat Jul 11, 2009 5:03 pm

Name: Skeleton Doppelganger Jutsu
Rank:S
Type: KKG (nin)
Element: N/A
Description: This jutsu is a part of the Kekkei Genkai of the Kaguya clan. Utilizing the Bone manipulation technique, Kumori's skeleton rips out of the side of him. Kumori instantly regrows another skeleton and the skeleton that was produced does Kumori's bidding's. The skeleton can function for ten minutes without being connected to Kumori's chakra strinks. In this state the skeleton has access to only the Kaguya techniques. Once the chakra strings are connected the skeleton can function for unlimited amounts of time and gain access to all non-elemental jutsus of Kumori's knowledge. If the skeleton was injected with one of Kumori's elemental chakras it can perform up to one A-ranked jutsu of that element. The skeleton can take blows from any regular jutsu without a scratch. It can also take any wind or lightening jutsu. The skeleton is exceptionally weak to genjutsu. Besides making the scar on the side of Kumori more worse every time, Kumori has come to the conclusion that the technique also shortens his life span one year with each usage.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

~ Okay, from what I know, you aren't allowed to play two characters. And this is more like a puppetry skill then anything, so please remove it, sorry. =o

Name: Dance of the Sunlight's Shadow
Rank: A
Type: KKG(nin)
Element: N/A
Description: Kumori will stand in once spot and release bones from the bottom of his feet quietly and undetectably. It is highly unlikely that the opponent will know that the bones will be going into the ground because; the jutsu is not visible because the jutsu is going from the feet directly into the ground, the jutsu does not make an audible noise, the probability of the opponent feeling the ground move because of the jutsu is highly unlikely. The jutsu can be combined with genjutsu to minimize the effect of detectability to zero. The Byakuugan is the only sure way of detecting this jutsu. After the bones make it into the ground they travel under the ground and unleash a surprise attack by popping out of the ground and quickly striking the opponent. The jutsu gets it's name by the way the bones shoot out of the ground. The best way for them to surprise the opponent is to pop out of the ground on the opposite side of the opponents shadow. This is because this is the spot where the sun's light is focused on the opponent and if the opponent happens to look he will catch a glare from the sun thus blinding him and making him more susceptible to the attack. However at this point a user with the sharingan will be able to pick up on it if they have the speed because the bones, once out of the ground, will cast a slight shadow. This completes the name of the jutsu. Althought it's a pretty rudimentary jutsu, it gets it's deadliness from the fact that it is extremely hard to detect.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

~ Sharingan would see this clear as day, due to Kaguya bones carrying chakra within them.

Name: Raikaze no mai (Dance of Lightening and Wind)
Rank: A
Type: KKG(nin)
Element: Lightening+Wing
Description: This jutsu is more of a field changer that an attack. Kumori will start to dance just like an ordinary Kaguya dance but this is a distraction. By the time Kumori uses the this juts he has probably used some of his other, real, dances. Kumori will start to dance and release bolts of lightening into the sky. He will also begin to spin while releasing wind chakra thus creating wind and small whirlwinds. By the time the dance is finished a small storm has been created. Kumori can use this to his advantage as he can channel the newly summoned natural lightening into his jutsus thus conserving chakra.
Link: (When making new jutsus you must train them. Read the Training Page in rules. post the link here for admins to check)

~ I have no idea what all that garble means, but I will read your application to understand it better. :3
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PostSubject: Re: Kumori jutsus   Sun Jul 12, 2009 1:35 am

ok i'll remove the skeleton thing
but on the Dance of Sunlight's Shadow, Sharingan cant see chakra XD thats the Byakuugan and I clearly stated that Byuakuugan could see through it and I also stated that it has a weakness to the Sharingan but it takes longer to recognize due to the fact that they cannot see chakra like the byakuugan. Sharingan users will only notice it as the attack happens not as it is being prepared....
The Dance of Wind and Lightening is simple. All it does is change the weather and make it storm... this is so that Kumori can call upon natural lightening to do more damage and to help conserve chakra.
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Nagori
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PostSubject: Re: Kumori jutsus   Sun Jul 12, 2009 3:56 am

~ Sharingan is the one that can see chakra, Byakugan sees a person's chakra circulatory system. Sasuke used Sharingan to see the chakra Deidara used in the C4 Garuda. I know what I am talking about L. =O
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